Jul 01, 2006, 03:52 PM // 15:52
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#1
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Forge Runner
Join Date: Apr 2006
Guild: [HiDE]
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The declining population of Tyria – worrisome
Surely others have noticed this; missions and outposts with fewer people than there were last month, one or two districts where there used to be three or four, some places all but empty.
I for one am greatly disturb (as much as I can be over a game) about this. I recently started a mesmer in Tyria for the simple desire of getting some of the more desirable elites that cannot be found in Cantha. My hope was to do what I did with my monk; get into a new area, clear the missions, clear the quests, cap any elites there might be. I’ve been following this method thus far and I think I’ve made pretty good time now that I am at Bloodstone Fen. The catch; the place is nearly empty. This worries me; I don’t care so much about doing quests, but I consider mission completion and skill capping a must for this character and if I can’t complete missions, I can’t progress (seeing as I lack the funds to hire a runner and I’m not a big fan of the concept anyway).
One possible problem I see on the horizon is getting my two 15 attribute point quests completed. Months ago when I was playing with my monk I had a hard enough time getting a decent party for said quests and I would imagine it will be near impossible by the time I reach the desert.
Some possible solutions to this could be to enlist a few guildies to help me get to and cap the skills I want, thus spawning that ever annoying nagging sensation when I see the Tyria Mission Completion bar in my hero window or complete areas fogged out on the tyria map. Regardless, I fear soon this may become necessary if I wish to have a remotely successful character.
The reasoning for this decline in the population of Tyria is due to many things and is no mystery, but I wanted to share my concerns (not really asking for a fix as that would be moronic) and give others their chance to share theirs.
Thanks for listening to me rant
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Jul 01, 2006, 03:56 PM // 15:56
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#2
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Forge Runner
Join Date: Nov 2005
Profession: R/
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I believe there is a very low amount of people in some areas of Tyria, but there are still generally plenty in the Desert and Southern Shiverpeaks area. Luckily there are some players that bring their characters to Cantha and try to clear as much of that area as possible.
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Jul 01, 2006, 03:56 PM // 15:56
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#3
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Jungle Guide
Join Date: May 2006
Guild: Ancient Warriors Gaming Clan
Profession: W/Mo
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as it is, right now is the dragon festival, and i have seen up to 83 districs on the shing jea monastery. so there is where most of your people are
once the event finishes, people will probably go back to the areas they liked to do, like prophecies.
oh and good luck with your mesmer, once you reach the desert it will be a bit harder to get into teams.
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Jul 01, 2006, 04:00 PM // 16:00
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#4
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Desert Nomad
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On the plus side, most of those that are still hanging around in Tyria are experienced players looking for skill caps, or making new characters.
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Jul 01, 2006, 04:02 PM // 16:02
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#5
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Frost Gate Guardian
Join Date: May 2006
Location: Leeds, UK
Guild: Trinity Of The Ascended [ToA]
Profession: R/
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The great thing about Tyria is that it's now pretty much a noob-free zone once you get past ascalon. I'll probably be creating my next PvE char there. Although most chars created in Tyria are these days are probably for farming purposes (I've seen lots of low level N/Mo's and Mo/W's in droks) - this really annoys me as they are not playing through the game properly, so this is a reason for fewer people doing missions.
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Jul 01, 2006, 04:12 PM // 16:12
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#6
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Lion's Arch Merchant
Join Date: Feb 2006
Guild: Darkness Within
Profession: Mo/Me
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Henchmen are wonderful.
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Jul 01, 2006, 06:11 PM // 18:11
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#7
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Raged Out
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dont worry, n matter what event or game Prophecies will always remain my favorite. I just beat Factions then im back to tinkering around in Tyria simply because i find it more fun. Dont worry the missions no one are at can be henchied.
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Jul 01, 2006, 06:26 PM // 18:26
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#8
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Frost Gate Guardian
Join Date: Aug 2005
Location: England
Guild: X-Universe [XU]
Profession: Mo/Me
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Quote:
Originally Posted by AndrewAtHome
The great thing about Tyria is that it's now pretty much a noob-free zone once you get past ascalon.
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That is absolute testicles :P Having just taken my canthan monk through tyria I can safely say that all the good players (the players who play the game frequently and are competent) have bought factions. The players who don't really have a clue about how to play the game properly, the casual GW fan and those who don't have enough pocket money to buy the game (young and sometimes immature), are left in tyria.
There aren't many reasons at the moment to bring your character through tryia unless you're skint like me and want some free skills. Almost every elite is avaliable in factions and farming is certainly better in cantha.
Result? Lots of fustrating PUGS who get themselves killed and whinge at the "n00b" monk who didn't heal them enough.
There isn't enough to tempt players to tryia at the moment, and I doubt there ever will be. A-Net are going to want to market their new product, support it and work on chapter 3. All tryia can expect is a host of new greens and other "small" updates that require very little work but still give the impression of being fair.
But hey, I have factions, love cantha and am looking forward to chapter 3. Don't get me wrong A-net, I'm not having a go at you, I just don't think that tryia will ever be full again.
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Jul 01, 2006, 06:38 PM // 18:38
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#9
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Desert Nomad
Join Date: Mar 2006
Location: Netherlands
Guild: [TYW] "The Young World"
Profession: A/Me
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I play prophecies, though I first create my character in Cantha. I noticed that there are less players in Tyria, but I couldn't care less. This is actually a good time about thinking to upgrade the hench a bit.
Ascalon is still a spamfest. Nothing new there.
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Jul 01, 2006, 06:46 PM // 18:46
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#10
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Frost Gate Guardian
Join Date: Mar 2006
Profession: E/Me
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Well, I think the decline of players is mainly, at the moment, due to the dragon festival. That alone has pulled away many players, but they will be back soon. The biggest cause, though, is the fact that we now have 2 chapters. The latest continent will always have more players, but when people beat the newest campaign with a few characters, they will even out and play in both continents. I finished the game with my elementalist, and now I play on both continents. Its when we have 4 or 5 continents that we have to worry. Still, even then, guildies will always be willing to help.
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Jul 01, 2006, 06:57 PM // 18:57
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#11
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Krytan Explorer
Join Date: Mar 2005
Guild: Sisters of Mercy
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The good news (and answer that you don't want to hear) is that Mesmer primary is absolutely the easiest one to do the Tyrian missions with henchies. If you know how to direct them and make sure you stay alive (otherwise, the henchies go auto-stupid), you'll find the whole thing a breeze. I raised my Mes during a time when Mesmers were more reviled than Assassins are now, and the only missions I had some difficulty with were THK, Thirsty River and some of the RoF ones. Even those (with the exception of Thirsty River), I eventually succeeded with henchies, where I'd failed with the rare PuG that accepted me.
Bloodstone Fen and related areas will probably remain quiet because a lot of people are now running and skipping these areas, essentially routing from Lion's Arch to ToA to Sanctum Cay. There will be more population in later zones.
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Jul 01, 2006, 07:04 PM // 19:04
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#12
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Krytan Explorer
Join Date: Dec 2005
Location: NY, New York
Guild: Warlords of Earth [WAR]
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Yea my warrior is having trouble finding groups in maguuma but he's almost out of there anbd the desrt has a nice amount of people so I don't have too much to worry about.
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Jul 01, 2006, 07:17 PM // 19:17
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#13
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Europe
Guild: KiSS
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I prefer hench in most of the quests. Of course, in some areas, their usual build is a bit weak. But at least you know 100% what they bring, so you can make your build so that you compensate the inconvenience.
And in case of henchies, you know how stupid they are. Except the occasional tarded behaviour, you can predict what they will do, I would say hench are 85% reliable. I can't say that about 70% of the self proclaimed "pro"-s that infest every outpost.
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Jul 01, 2006, 07:40 PM // 19:40
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#14
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Frost Gate Guardian
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It's a problem in Tyria, but the Maguuma area is always empty
Quote:
Originally Posted by Vahn Roi
now that I am at Bloodstone Fen. The catch; the place is nearly empty. This worries me
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The Bloodstone has been empty for a long time, even before Factions was released. Considering how many people just skip it (by going from ToA to Sanctum Cay, something easily done with henchies and fighting, so you don't even need a runner), the entire Maguuma area is usually left almost empty. When you reach Henge of Denravi, map to any of the other big cities and you'll see how it's by far the emptiest of them.
Erasculio
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Jul 01, 2006, 08:18 PM // 20:18
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#15
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Desert Nomad
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The game will either bounce back up, or it will absolutely die when Chapter 3 comes out.
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Jul 01, 2006, 08:24 PM // 20:24
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#17
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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Festival has nothing to do with it, Tyria has been dead for a long time now irrespective of the Festival.
Don't know why one poster said Southern Shiverpeaks is full of people. Over the past month or two I've had to map almost every one of those zones by myself due to the complete lack of other players there.
I don't believe the theory that "people will go back to Tyria". Hasn't happened yet, so what's to make one think that it will?
The problem with Tyria is there is no rewards for re-doing stuff you already completed there. No rewards = no motivation to play there.
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Jul 01, 2006, 09:11 PM // 21:11
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#18
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Desert Nomad
Join Date: Mar 2006
Location: Netherlands
Guild: [TYW] "The Young World"
Profession: A/Me
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Quote:
Originally Posted by Carth`
It would be wise of Arenanet to locate chapter 3 a little closer to Tyria, and involve the two in some ways. Of course, that won't happen, because every chapter has to be standalone
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That would be stupid. I would not pay for an next chapter that happens partly in Tyria. I already play in Tyria. Actually, Cantha is a major turn-off for me, but seems that the majority here doesn't feel that way.
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Jul 01, 2006, 09:18 PM // 21:18
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#19
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Site Legend
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chap3 needs to be completely different to have any chance of not flopping
silent kitty, im with you, thought factions was "poor" and i much prefer chap1
chap3 should be a "proper" stand alone game not like factions which was a glorified exspansion
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Jul 01, 2006, 10:26 PM // 22:26
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#20
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Woodland Realm
Profession: Mo/N
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Quote:
Originally Posted by Rent
Henchmen are wonderful.
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I think they're on strike now.
Anybody else notice they won't fight unless you call target? I had Talon come back to me after he killed something as if he was a pet. lol
All well, at least the minions like to kill things.
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